Minions gain 30% increased Damage, Attack Speed, and Movement Speed. When the Summoner deals damage to their Minion, it causes them to Enrage. To learn how to unlock the Summoner, check out our article on How to Unlock the Summoner Archetype. You can also unlock the Regrowth Trait with the Summoner, which is a staple for any build, even if you're not using Summoner. As a Summoner, you can animate minions that draw the attention of your foes and deal significant damage themselves. The Summoner class is exceptionally good at survivability and "being evil" as the description says. Hold & Release: Allows manual Aim and fires one single powerful shot upon release. Upon release, rounds will be divided evenly among all targets. Press: Instantly fires toward all enemies in view within 25m. Each shot deals 35 base damage and double stager value. Pull out your trusty side piece and unload up to 6 Critical Shots from the hip. When activating any Gunslinger Skill, both weapons are instantly reloaded and gain infinite reserve ammo on all weapons for 5s. To learn how to unlock the Gunslinger, check out our article on How to Unlock the Gunslinger Archetype. They’re also excellent at dealing Weakspot damage. Hunters can mark opponents, which increases the chance of landing a critical strike against them. They don’t have an ability that allows them to avoid death, so they’re not very durable, but what they lack in durability, they make up for in teamwork. The Hunter is a master marksman that can deal massive damage from afar with their ranged weapon. Looking for a great build that utilizes the Handler? Check our Trauma Team Build for more helpful tips and info!.Hold: Howl reduces damage by 15% to all allies within 20m, and the Companion generates additional Threat. Single Press: Companion engages enemies near the targeted location.ĭouble Tap: Companion returns to the Handler and remains by their side. Reduces Friendly Fire Damage Dealt and Received by (8-80)%Ĭompanion will follow the Handler and generate 15% increased Threat while attacking. Can be used to revive allies with Command. When Handler is downed, Companion will attempt to revive them at 50% Max Health. It does well as a damage sponge in co-op but tends to get in the way of its ranged teammates.Ĭheck out our article on How to Unlock Every Starting Archetype to learn how to unlock the Handler Archetype. The Challenger can function well solo thanks to its Prime Perk and impressive durability. That said, it does offer a ranged weapon bonus that gives it some much-needed versatility. The Challenger is a classic melee bruiser in many respects. Check out this list to learn more about their characteristics. Each of the four starting Archetypes has its own unique skill set, and they’re all very different. There are four starting Archetypes in Remnant 2. With your answers to these three questions in mind, check out the next section describing each of the Archetypes in more detail.
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